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 virtual reality and artificial intelligence


Determining the Difficulties of Students With Dyslexia via Virtual Reality and Artificial Intelligence: An Exploratory Analysis

arXiv.org Artificial Intelligence

Learning disorders are neurological conditions that affect the brain's ability to interconnect communication areas. Dyslexic students experience problems with reading, memorizing, and exposing concepts; however the magnitude of these can be mitigated through both therapies and the creation of compensatory mechanisms. Several efforts have been made to mitigate these issues, leading to the creation of digital resources for students with specific learning disorders attending primary and secondary education levels. Conversely, a standard approach is still missed in higher education. The VRAIlexia project has been created to tackle this issue by proposing two different tools: a mobile application integrating virtual reality (VR) to collect data quickly and easily, and an artificial intelligencebased software (AI) to analyze the collected data for customizing the supporting methodology for each student. The first one has been created and is being distributed among dyslexic students in Higher Education Institutions, for the conduction of specific psychological and psychometric tests. The second tool applies specific artificial intelligence algorithms to the data gathered via the application and other surveys. These AI techniques have allowed us to identify the most relevant difficulties faced by the students' cohort. Our different models have obtained around 90\% mean accuracy for predicting the support tools and learning strategies.


The Future of Online Games: How Artificial Intelligence will Shape the Industry

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Smart Data AI technology allows online casino games to collect vast amounts of data, allowing them to provide personalized marketing and exclusive promotions to players. Based on this information, online casinos can offer the following to specific players: – Customized advertisements and offers. AI, for example, can swiftly spot patterns and make valuable predictions. Casino games are using artificial intelligence to identify patterns and work based on people's preferences and dislikes. High-level data analysis allows many operators to understand their players' gambling behavior. Spotting Problem Gamblers Typically, gaming authorities do not tolerate gaming addiction since it harms players and the gambling industry.


How Artificial Intelligence and VR technologies apply to Reminiscence Therapy for seniors with…

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Dementia is not a particular disease, rather it is a group of different diseases that cause a deterioration in mental function. Major parts of mental function affected include memory, reasoning, perception, andability to focus. One of the major causes of dementia is Alzheimer's disease. Alzheimer's disease is more serious than you may think. It causes extensive brain damage which starts slowly and progressively becomes worse.


The Future of Virtual Reality and Artificial Intelligence - AppReal

#artificialintelligence

We are on the cusp of a massive shift in how technology impacts the way we live, work, and play. Big business disruption is coming, and at the heart of it will be virtual reality (VR) and artificial intelligence (AI). Plucky startups and established companies alike are looking to tap into these most exciting emerging markets – markets that are likely to make the introduction of the iPhone less than a decade ago seem small-time. This juggernaut of technological innovation is hurtling towards us at a rate of knots. And businesses need to be ready to keep pace, or risk being left in the dust.


UK and India join forces on driverless cars, virtual reality and artificial intelligence

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Britain is pledging £14m for a four-year technology partnership with India that it hopes will generate thousands of new jobs across the UK. The technology alliance, which will initially focus on developing driverless cars, virtual reality and artificial intelligence, follows on from the success of the UK-Israel Tech Hub, which generated £62 million worth of deals over the past five years. The ambitious agreement will see British universities and businesses partner with states in India, working with the British High Commission in New Delhi, the Indian government and private sector to increase tech investment, exports and research and development. Businesses will be able to exchange staff, develop...


How virtual reality and artificial intelligence are changing life experiences

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It might be considered a platitude, but people are always looking for new ways to break away from the monotonous beat of everyday normalcy – either temporarily or permanently. According to a 2013 report on drug abuse by the United States government, 9.4 percent (around 24.6 million people) of individuals age 12 or old noted that they had recreationally used a drug within the past month. This tendency to seek life-changing experiences is true whether it concerns things like the countercultural movements of the 1970s – which infamously involved controversial music and use of illicit drugs – or the technological experiences today. Most people are fascinated with those experiences that allow them to escape crushing boredom and constancy of regular life. That's why the prospect of virtual realities and the possibilities of automation afforded by artificial intelligence are so exciting. Here are some of the biggest changes related to these two fields that are quickly arriving with the technological advents of modern society.


Wal-Mart launches tech incubator focused on virtual reality and artificial intelligence

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Retail chain giant Wal-Mart is launching a tech incubator in Silicon Valley, focused on robotics, virtual and augmented reality, machine learning and artificial intelligence. Dubbed as "Store 8", the new incubator's name is a reference to a Wal-Mart location in Arkansas, where the company experimented with new store layouts. The new initiative was announced by Marc Lore, CEO of Walmart's U.S. e-commerce business at the Shoptalk conference in Las Vegas. Marc Lore is also the co-founder of Jet.com, the e-commerce startup that was acquired by Wal-Mart in 2016, for a sum of $3 billion USD in cash and $300 million USD in stock. According to Lore's statement, Walmart will invest in the startup businesses like a VC company and grow the group as a portfolio.


Kevin Kelly on the inevitable rise of virtual reality and artificial intelligence

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Our machines are getting smarter at a mind-bending pace. Tech writer Kevin Kelly, founder and former executive editor at Wired Magazine (his job title now is Senior Maverick), attempts to chart the future in his new book "The Inevitable: Understanding The 12 Technological Forces That Will Shape Our Future." In this interview with Ross Reynolds, Kelly explores two of those forces: virtual reality, which he says is creating the next evolution of the internet, and artificial intelligence, of which he writes "it's hard to imagine anything that'changes everything' as much as cheap, powerful, ubiquitous, artificial intelligence." He confronts the questions of whether virtual reality is too real for most users, whether the big companies that make artificial intelligence (Google and Amazon) will take advantage of their power, and now that we're dependent on these devices, what happens when the power goes out. Kelly has been on the forefront of technology journalism for 35 years.


Google to dive deeper into virtual reality and artificial intelligence at I/O conference

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This has spurred speculation that Google will release a virtual-reality device to compete with Facebook's new Oculus Rift headset, as well as Samsung's Gear VR. Analysts also believe Google may release an artificial-intelligent gadget to compete with Amazon's Echo, which is a cylinder-like device that includes a virtual assistant named Alexa.


The Latest: Google seen ahead in some areas, no so in others

Boston Herald

Google is catching up to competitors Facebook, Apple and Amazon in messaging, video calling and home speaker-embedded digital assistants. But it's taking the lead in virtual reality and may have changed mobile phones forever with a new twist on mobile apps that allows them to play without being installed. That's the conclusion of Jan Dawson, an analyst with Jackdaw Research, who was at the Google I/O annual developers conference Wednesday in Mountain View, California. Dawson said Google's new Allo app focuses on the search giant's strengths in search and natural language recognition, but may have come too late behind bigger rivals to gain much use. In a research note he praised Google's new Daydream virtual reality platform, but noted it'll take time to become popular because the high bar for specifications means no devices can support it yet.